Genesis Dei uses a rock-paper-scissors style system for unit combat.
There are several unit classes:
By default, all races have the same unit stats. Different races will have access to different researches to improve some of their units, but not all.
|Unit Type||Attack||Health||Gold Cost||Upkeep|
Units fighting each other deal different damage depending on their class and the unit class of what they're fighting. Damage ratios are as follows: